Building on the first Games for Learning Summit, co-hosted with the U.S. Department of Education in 2015, this year's Summit will explore how games are transforming education and redesigning the learning process. Hear from emerging leaders in game-based learning and join in workshops.
- Graeme Devine
Chief game wizard, Magic Leap
- Deirdre Quarnstrom
Director, Microsoft Education
- Porter Stowell
Head of strategy and business development, IBM Serious Games
- Valve, Google Education, and Blippar on a panel on VR in the classroom
- Workshops: Minecraft Education, includification advocates AbleGamers, and the live-action roleplayers at Classcraft.