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Microsoft Card Game Playtest
Playtest a late-stage prototype card game designed to explore adequate and appropriate privacy and security policies.
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What Games Are Good At
Jesse Schell addresses fundamental questions about what games do well, and how they can solve problems.
Part of the Summit: Federal Games Working Group June 2012 Convening
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Psychology of Engagement: Essential motivational ingredients for successful gamification
Part of the Summit: Federal Games Working Group June 2012 Convening
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NYU Game Center: Agitprop Game Design
Can games contribute to social change as active participants in political issues?
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Workshop – Game Design 101 with Gamestar Mechanic
Part of the AMD Summit: Workshops for Teaching Game Design to Youth
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Workshop – Activate! Making games the active way
Part of the AMD Summit: Workshops for Teaching Game Design to Youth
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Opening Keynote: Jane McGonigal
Jane McGonigal game designer and author of Reality Is Broken.
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YourTurn! Designing a Music Game for Social Impact
Competition, collaboration and play in a music mash up game.
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Game-o-matic: A Tool for Generating Journalistic Games on The Fly
Ian Bogost presents tool for generating newsgames through a simple “concept mapping.”
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Case Study: Inside The Haiti Earthquake
See how a story-based simulation from raw documentary footage was created.
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Legs vs Fingers: Why Live Games Are A Better Bet for Cultural Spaces Than Digital Projects
Museums can use an awesome interface readily at their disposal to make game.
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Agents of Change: A Location-based Game for DC Museums and the Girl Scouts of America
Girl Scout cookies, sadly, not included!
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The Next Gen Arcades: Games with Social Impact in Cultural Spaces
Cultural institutions as the next game distribution hubs.
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Opening Night Party
Come exchange ideas and network after the first day of events at the Games For Change Festival. Play games in the Kinect Lounge and enjoy a drink on us!
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Keynote: Dr. James Paul Gee
Part of the Games For Learning Institute Programming
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Deepak Chopra’s Leela – Creating a Video Game to Connect People with Themselves
An accesible meditative experience.
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USS Rivet City: Lessons from Modding Fallout 3 for Serious Games Research
Modding Fallout 3 to create a testbed for shipboard navigation skills.
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Good Games Belong in Schools
Part of the Games For Learning Institute Programming
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From John Locke to LeapFrog: Three Centuries of Using Play to Promote Learning
Part of the Games For Learning Institute programming
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Awards Ceremony
Awards presented for: Most Significant Impact; Most Innovative Game; Best Gameplay; Knight News Game; and Game of the Year.
