Missed the #G4C12 Livestream? Watch the YouTube archive now!
What are your picks?
Just announced: Keynote speaker, Nolan Bushnell
Opening keynote and Closing keynotes
Featured on the Games for Learning Institute (G4LI) Track at G4C
This year’s Festival promises to be bigger than ever. Don’t miss out.
A Public Event Curated by NYU Game Center
Playtest a late-stage prototype card game designed to explore adequate and appropriate privacy and security policies.
Jesse Schell addresses fundamental questions about what games do well, and how they can solve problems.
Part of the Summit: Federal Games Working Group June 2012 Convening
Can games contribute to social change as active participants in political issues?
Part of the AMD Summit: Workshops for Teaching Game Design to Youth
Jane McGonigal game designer and author of Reality Is Broken.
Competition, collaboration and play in a music mash up game.
Ian Bogost presents tool for generating newsgames through a simple “concept mapping.”
See how a story-based simulation from raw documentary footage was created.
Museums can use an awesome interface readily at their disposal to make game.
Girl Scout cookies, sadly, not included!
Cultural institutions as the next game distribution hubs.
Come exchange ideas and network after the first day of events at the Games For Change Festival. Play games in the Kinect Lounge and enjoy a drink on us!
Part of the Games For Learning Institute Programming
An accesible meditative experience.
Modding Fallout 3 to create a testbed for shipboard navigation skills.
Part of the Games For Learning Institute programming
Awards presented for: Most Significant Impact; Most Innovative Game; Best Gameplay; Knight News Game; and Game of the Year.