NYU Game Center Presents AGITPROP Game DESIGN
Auditorium, Skirball Center for the Performing Arts
Date: Monday, June 18, 2012
7:00PM – 8:00PM – Panel
8:00PM – 9:00PM – Networking Reception
There is a rich tradition of aesthetically and intellectually challenging works in film, literature, theater and other traditional cultural forms that engage directly with political issues from a specific perspective. These works eschew attempts at being neutral or objective in order to advocate strongly for one particular view.
Can game designers take a similar role in public debates? Can games contribute to social change as active participants in political issues? The speakers will explore these challenging questions in their own work and will keep the conversation flowing in a reception immediately following.
If you’re looking to meet these speakers and the power players behind the NYU Game Center, now is your chance!
Wafaa Bilal, Assistant Arts Professor, Photography & Imaging, Tisch School of the Arts, NYU
Paolo Pedercini, Director of Brainwash Assessment & Deleuzian Rhizomatics, Molleindustria/Carnegie Mellon University; three time 2012 Games for Change Awards Nominee for “Unmanned”
Frank Lantz, Director, NYU Game Center and Creative Director, Zynga New York
To purchase: Call NYU Skirball Box Office at 212.352.3101 or buy on-line here.
Note: Complimentary Admission for all Games for Change All Access and Summit pass holders. For information on how to purchase a Games for Change Festival pass, click here. You will need to show your badge for access.
Presented by: NYU Game Center
Games for Change Award Nominees at CultureStream
World Financial Center Winter Garden
220 Vesey Street
(btw. North End Ave. and West St.)
Date: Wednesday, June 6, 2012
Bring your laptop to Winter Garden on June 6th to join exclusive gaming sessions of two inspirational games that are nominated for “Best Gameplay” at the 2012 Games for Change Awards. These live demonstrations of The End and WAY will include discussions with their award-winning designers and the opportunity for you to play the games yourself, ask questions of the designers, and learn more about the movement to create digital entertainment that focuses on social justice.
Commissioned by Channel 4 in the UK and created for teenagers, The End is a game of self-discovery that integrates strategy, puzzles and questions into a world which explores views about death. WAY is one of the most highly recognized independent game titles, in which two anonymous players communicate through gestures to solve puzzles.
At 12:00pm, the Big TV will host a Skype discussion with Phil Stuart, Creative Director of Preloaded, the London-based studio that designed The End. At 7:30pm, Chris Bell, the Los Angeles-based designer of WAY, will join the conversation.