G4C RESOURCES HUB

This resource hub contains a variety of tools and templates to support young game creators and help educators bring game-based learning into their classrooms. Designed specifically for participants in the G4C Student Challenge program and competition, these resources are beneficial to anyone and everyone eager to leverage games as tools for learning and social impact.

Don’t forget to check-out the Student Resources and Teacher Resources section of the website for external resources related to creating games and teaching with games.

G4C STUDENT CURRICULUM & TEACHER GUIDE

Learn to think like a game designer, understand the basics of game design and prototype your own game through the G4C Intro to Game Design curriculum.  Download the self-paced workbook below (no coding required).

STUDENT CURRICULUM

TEACHER GUIDE

To receive training in game-based learning and teaching impact game design, complete this short interest form and we will alert you ahead of upcoming G4C Professional Development opportunities.

These new offerings will extend the G4C Student Challenge beyond the four Challenge cities (NYC, LA, Detroit and Atlanta) – and bring impact game design into households, classrooms and cultural institutions throughout the country.

GAME DESIGN WORKSHEETS

Students can utilize these worksheets and templates at different phases of the game development process; download and print or edit online!

Use the Parts of a Game handout for quick reference and then brainstorm the components of your own game in the Game Design Worksheet.

Use this template to sketch important scenes/screens in your game and capture key details related to dialog, actions, and more.

A tool for students to share peer-to-peer feedback throughout the iterative design process.

EDUCATOR ASSESSMENT & GRADING TOOLS

Both game playing and game making are proven to build STEAM and 21st-century skills that will be critical to success (and careers) in today’s connected, technology-driven world.  The below tools will assist in measuring growth in students’ skills as well as providing opportunities for reflection and feedback.

Designed for middle/high school educators, this toolkit includes an assessment rubric and class tracker template to help you monitor and evaluate your students’ growth across 7 key 21st Century skill areas: Collaboration, Communication, Creativity, Critical Thinking, Empathy, SEL and Agency

Evaluate students’ projects and learning progress in your game design course using this grading rubric.

COMPETITION GUIDES

From Feb 1 – April 1, 2021, middle and high school students are invited to submit their original social impact games to the annual G4C Student Challenge competition! Students compete to win recognition and prizes (including a $1,000 Grand Prize Scholarship), and winners are revealed at culminating Awards Ceremonies at the end of the school year.

The below guides summarize important information about the annual game design competition – and further details are available on the Competition Page. Download the guide that corresponds with the city where you live; if you don’t see your city, download the national guide.

LOOKING FOR GREAT IMPACT GAMES TO PLAY?

The Games for Change website contains a library of 200+ recommended games for learning and social impact. Check them out here!