Announcing the STEM Your Game Challenge Winners!

March 20, 2021 / by Cassie Baralis

Category: Community, Design Challenge, Game Spotlight

The STEM Your Game Challenge, supported by Endless, was created to inspire game developers to bring their talent and creativity to the edtech community and help raise the bar for the quality of STEM (science, technology, engineering, and math) games. After a rigorous judging process from industry experts, two winners have been chosen to receive a combined $150,000 in funding:

Get-A-Grip Chip (Redstart Interactive)

A charming and satisfyingly challenging grappling hook 2D platformer. Master the hook and fling through the increasingly intense floors of Roboco Mfg. Chuck Chip over chainsaws, launch over lasers, and even escape chases with Scan-It Janet.

Learning Factory (Luden.io)

A factory automation game where you play as a humble genius engineer obsessed with the ultimate task: understand what cats want. Renovate a factory, design automated production lines, craft and sell unique goods to cats, and learn how to analyze data with machine learning.

The two teams will now participate in a five-month implementation phase, during where they will retool and redevelop their current game for a middle school audience. In addition to funding, teams will receive support from industry experts along their journey. Winners will present their games at the 2021 Games for Change Festival (July 12- 14)– keep an eye out for more info on their games!

Related Posts

View All

G4C & Epic Games Team Up to Bring Powerful EdTech Tools to the Classroom 🖥

March 40, 2021 / by Cassie Baralis

Categories: Community, Events

Games for Change is excited to announce a partnership with Epic Games that will offer middle and high school educators a chance to bring Fortnite, Unreal Engine, Twinmotion, and other Epic Games content into their classrooms.

Read More

Cross-Cultural Impact Jam – A Week of Global Collaboration & Game Design 🌎 🎮

April 06, 2020 / by Cassie Baralis

Categories: Community, Game Jam

From March 20 – March 28, Games for Change hosted the Cross-Cultural Impact Jam, a week-long virtual event that brought together approximately 70 student developers from Canada, France, Senegal, and the United States to explore how they can integrate inclusivity and impact into their work.

Read More

restart