G4C RESOURCES HUB

This resource hub contains a variety of tools and templates to support young game creators and help educators bring game-based learning into their classrooms. Designed specifically for participants in the G4C Student Challenge program and competition, these resources are beneficial to anyone and everyone eager to leverage games as tools for learning and social impact.

G4C STUDENT CURRICULUM & TEACHER GUIDE

TEACHER GUIDE

Bring game design into your classrooms with the G4C Teacher Guide (a companion resource to the above student curriculum).

To receive training in game-based learning and teaching impact game design, complete this short interest form and we will alert you ahead of upcoming G4C Professional Development opportunities.

 

MUSEUM EDUCATOR GUIDE

Bring game design into your cultural institution with the G4C Museum Educator Guide (a companion resource to the above student curriculum)!

 

STUDENT CURRICULUM

Learn to think like a game designer, understand the basics of game design, and prototype your own game through the G4C Intro to Game Design curriculum.  Download the self-paced student workbook below.

 

SCRATCH CURRICULUM

Scratch is a free, online platform that combines computer programming with graphic design tools to allow users to create games, animations, and other interactive programs. This resource guides users through the process of using Scratch to learn the basics of programming and game design.

 

Adaptable to any age or subject, CoSpaces Edu lets kids build their own 3D creations, animate them with code, and explore them in Virtual or Augmented Reality. Creating with CoSpaces Edu develops digital literacy and 21st-Century learning skills such as collaboration and coding, which prepare kids for their future while empowering them to become creators. Learn how to get started with our CoSpaces Curriculum!

GAME DESIGN WORKSHEETS

Students can utilize these worksheets and templates at different phases of the game development process; download and print or edit online!

Use the Parts of a Game handout for quick reference and then brainstorm the components of your own game in the Game Design Worksheet.

Use this template to sketch important scenes/screens in your game and capture key details related to dialogue, actions, and more.

A tool for students to share peer-to-peer feedback throughout the iterative design process.

EDUCATOR ASSESSMENT & GRADING TOOLS

Both game playing and game making are proven to build STEAM and 21st-century skills that will be critical for success (and careers) in today’s connected, technology-driven world.  The below tools will assist in measuring growth in students’ skills as well as providing opportunities for reflection and feedback.

Designed for middle/high school educators, this toolkit includes an assessment rubric and class tracker template to help you monitor and evaluate your students’ growth across 7 key 21st-Century skill areas: Collaboration, Communication, Creativity, Critical Thinking, Empathy, Social-Emotional Learning, and Agency.

Evaluate students’ projects and learning progress in your game design course using this grading rubric.

LOOKING FOR GREAT IMPACT GAMES TO PLAY?

The Games for Change website contains a library of 200+ recommended games for learning and social impact. Check them out here!